Battle an unknown enemy... in space!

VOID is a strategic tabletop game where players maneuver a small fleet of space ships across the vastness of space with the objective of defeating enemy colonies. The game is meant to be played by 2 - 4 players.


I wanted to design a game that revolved around the concept of imperfect imformation. The game uses a Fog of War mechanic in order to shroud each player's movement. Instead of relying on elements of chance, players must rely entirely on skill and strategy to gain the upperhand.


Ships remain face-down until they enter combat, allowing players to mask their fleets as they approach enemy players. Once two ships engage in combat, they must be revealed and the outcome of the battle is determined by each ship's health.

Each player must pay close attention to enemy movements in order to determine whether he should attack or withdraw.


Void Instructions